All guides

Inventory system · Placement discipline

Read the board before moving the pieces

Artifacts, Tablets and limited space turn the inventory into a planning surface. Use this workflow without inventing geometry the wiki has not verified.

TEAM HORAY describes Artifacts as effect-bearing items and Tablets as pieces that enhance adjacent Artifacts. That rule changes how loot should be evaluated: a piece is only as useful as the board’s ability to support it.

01Separate item value from placement value

First ask what an Artifact contributes, then what moving it costs. A strong item can still weaken the board if it breaks several useful relationships. Keep those judgments separate so rarity, colour or a large tooltip does not hide a placement loss.

02Use a three-pass board check

Observe

Name the Artifact, Tablet and exact cells currently involved.

Sketch

Move the smallest number of pieces needed to test the new arrangement.

Verify

Check the in-game tooltip or effect feedback before recording a claim.

03Record what the screenshot proves

A useful report includes the game version, Tablet level and orientation, Artifact level, full inventory screenshot and the stat or effect before and after the move. A cropped icon proves identity; it does not prove a damage formula.

04Use the Alpha planner correctly

The planner lets you drag official item icons onto a six-by-five workspace and rotate a selected piece. It is a memory and communication aid. Until exact Tablet geometry is verified, it deliberately does not calculate affected cells, levels or damage.

Open the Tablet Board Planner

05Submit a reproducible finding

Send the full board screenshot, version, language, steps and observed result to support@sephiriawiki.com. A finding becomes Verified only when another player can repeat it.